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Business

The changing landscape of app discovery

[The explosive growth of app ecosystems is creating serious bottlenecks in app discovery that only popular apps can overcome. Having 700,000 apps is great for platform vendors, but not so great for developers, whose apps are lost in the heap. Andreas Pappas takes a look at the app discovery problem and considers whether social discovery is a better solution than the alternatives available today. This post also appeared on the VisionMobile blog. Follow Andreas on Twitter: @pappasandreas]

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Business Platforms Tools

Is the Era of Microtransactions in Free Mobile Games Over?

W3i, the in-app offer exchange provider, released a report on December 6th showcasing recent trends in mobile app monetization. The W3iNSIDER Report breaks down data from its hundreds of game developer partners and 66 million monthly active users across iOS and Android.The data shows that smaller microtransactions ($0.99-$1.99), long thought to be the backbone of the freemium model, actually contribute significantly less revenue to mobile games than more expensive in-app purchases that range from $9.99 to $19.99.

When surveying the in-app purchase price points and how they contribute to the overall revenue of a sample of games, W3i found that, on average, 47 percent of total revenue comes from purchases costing $9.99 to $19.99. Smaller purchases from $0.99 to $1.99 only contribute an average of six percent to total game revenue.

The freemium model emerged as the foremost business model in mobile gaming with premium and subscription business models declining. The freemium model is built on the back of microtransactions with gamers spending a dollar or two to unlock virtual goods.

W3i is also reporting in-app purchasing trends from around the world:

  • The highest-spending region in the world is the United Arab Emirates- with 77 percent of revenue of revenue coming from $19.99 (55 percent) and $9.99 (22 percent) IAPs (as of Oct 2012)
  • The UK has the highest number of whale spenders- with eight percent of revenue coming from $49.99 IAPs sizes as of Oct 2012
  • $.99 IAPs sell the largest volume in China and Canada where they each make up about three percent of purchases

“Although the U.S. learned about freemium gaming from Asia, it’s apparent that Americans are taking their own approach to it,” says Robert Weber, co-founder of W3i. “Where mobile games in Asia still depend on microtransactions, U.S. gamers play more like whales- spending larger amounts of money in mobile games.”

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Business Platforms Tips

App Promotion: make or break your app

With well over one million total apps available on Apple and Google app stores combined, plus hundreds of thousands on the other platforms, the competition to get on consumers’ handsets is fierce. As hundreds of apps are added each and every day, app discovery remains a largely unsolved challenge which is only getting worse. With a rapidly changing landscape of app store ranking algorithms, mobile advertising products, cross-promotion networks and specialist marketing services it’s very difficult to decide how to begin app promotion which is cost-effectively. The one very clear piece of advice we can give is what you shouldn’t do – nothing.

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Business

The Faces of Fragmentation: Musings on Versions and Installed Base

How do various forms of fragmentation of the potential audience impact the development economics? The answers will vary significantly depending on the specifics of each app but some general issues are worthy of consideration by everyone.As we pointed out recently, Android is now way ahead of iOS in terms of share of new device sales and installed base but also rapidly catching up on total revenues. The important questions for developers interested in that trend are what fractions of those markets can easily be targeted and how much will it cost to target more? 

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Tools

Mobile App Testing – advanced tips and tricks

An issue on mobile app testing has published on”Testing Experience”, one of the world’s leading magazines for software testers and test managers. The magazine is full of in-depth insights on app testing, from context-dependent techniques to mobile network variability testing. A great resource for anyone who’s serious about how to test their apps!

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Business Tips

Crowdfunding: Leanest Way to Launch?

One question that divides opinion among developers is when to start marketing your app. Some say if you start marketing too soon, the early interest you create will dissipate before you actually have something to sell. Others argue that you can’t start talking about your app soon enough, build a following of early adopters and you have great word of mouth marketing and an initial sales boost to climb the store charts. What if you can have the benefits without any of the downside? It might just be possible with crowdfunding.

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Business Tools

Tradable vs Non-tradable Apps

We’ve previously discussed the major opportunities that are emerging for developers globally, fueled by rising demand from BRIC countries and other emerging app economies, representing at least half of the world’s mobile subscribers. In order to capture these opportunities, developers can focus on two broad strategies: to “reach-out” or to “search within”. Developers that “reach-out” will address international app-demand by supplying apps that appeal to users across borders and continents (tradable apps). These apps can reach far and wide but in order to do so requires a moderate level of localisation. Those developers that “search within” will look at gaps and opportunities in local markets. These apps have local reach and require a high level of localisation.

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Business Platforms

Mobile Advertising from MoPub & Opera

MoPub, a real-time bidding exchange for mobile advertising, recently published a report on their marketplace for the third quarter which shows some strong trends. The effective cost per thousand impressions (eCPM) was steady or rising across platforms through the last quarter. Android eCPM was rising much faster than for iOS. This is in sharp contrast to the rather dramatic decline in eCPM for smartphones between Q2 and Q3 evident in Opera’s reports, with Android falling faster than iOS.

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Business Tips

10 Million Apps: the emerging world app demand opportunity

In a recent post on the app localization opportunity we highlighted the potential for targeting growth markets in the emerging world. Not all apps are equally suited to doing so though. For some high-profile apps such as Facebook, Google Maps or Angry Birds the demand is  global and these apps easily penetrate local markets. For other apps — like a taxi booking, cinema schedules or restaurant reservation apps — what works with US consumers will not work in the local business environment or culture in a European or Asian city. Different language, culture, business environment, promotional channels, regulations, brands and local consumer behaviour will mean that many apps will need adaptation to penetrate local markets. It also means that much local app demand is currently undersupplied. China, Brazil and Russia are good examples of major markets that are hard to penetrate, yet present major opportunities for mobile app developers globally. We believe that in the app economy, global demand for top-seller apps will dominate downloads in most regions. At the same time, regional demand for localised apps will drive the production of the next 10 million apps.

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Business Platforms

App Revenue – Android gaining on iOS fast!

App revenues for iOS

Android has long since passed iOS in terms of sales, installed base and even app downloads, while total number of apps available is now about level. Despite this app revenues for iOS developers have remained consistently higher. Is that about to change?