Categories
Business Community

[Infographic] A story of how the buying centre of purchasing tools and components is now developers.

We recently announced the State of the Developer Nation Q3 2017, our popular semi-annual report based on key insights from the largest, most global developer research program. The State of the Developer Nation Q3 2017 report is based on the 13th edition Developer Economics survey, which looked into the most trending development topics including tools, SDKs, training, distribution channels and development resources. The report sheds light on current developer trends based on responses from over 21,200 developers globally, across multiple research areas including Cloud, Mobile, IoT, Desktop, Web, Augmented & Virtual Reality, and Machine Learning. Check out the infographic we designed to present key findings on this topic from the Q3,2017 Developer Economics survey.

In this edition, we reveal how developers have become key stakeholders in recent years when it comes to making technology decisions in companies. The report uncovers just how far their influence reaches. Our data shows that over 87% of developers with a leadership function no matter how small, as well as two thirds of front-line coders, are somehow involved in purchase decisions. The world of developer tooling has fundamentally shifted: it is no longer the purchasing department that vendors need to woo, but the developer who will use their tools on the floor, and their direct team manager.

 

infographic developers decision makers

Categories
Business Community

The Developer Economics survey Q3 2017: The winners

Welcome to the full rundown of the Developer Economics survey Q3,2017 (April-June) prize-draw winners. Below you’ll find a table comprised of the winners. We’ve listed the name and countries of all the people that have won and given us permission to share their details . For those where we are awaiting permission, their emails are displayed (but obfuscated for security reasons) and finally those who’d prefer not to share their details, we’ve simply displayed their initials and country.

Winners have already been notified by email – if you recognise the email fragment as yours and we haven’t contacted you, please drop us an email at survey@slashdata.co.

Please note that the list only includes prize-draw winners and not runner-ups. If the prize draw winners do not claim their prizes within the timeframe mentioned in the respective e-mail they received, then runner-ups will be asked to claim them instead.

General Prize Draw

Prize Draw Winner Country Prize
Artem P Ukraine Windows Dev Center – one-time registration fee for individuals
Mikhail B China Raspberry Pi 3
Bryan T USA Windows Dev Center – one-time registration fee for individuals
D.N Greece Windows Dev Center – one-time registration fee for individuals
Savic D Serbia Dell Venue 8 32 GB Tablet
E.H Albania Windows Dev Center – one-time registration fee for individuals
Eric S USA Ardunio Starter Kit
Ernesto C USA Dell Venue 8 32 GB Tablet
Eslian M South Africa Windows Dev Center – one-time registration fee for individuals
Firat E Turkey Hungry Code t-shirt
Hassan SH Egypt Hungry Code t-shirt
Kirill Z Russian Federation Windows Dev Center – one-time registration fee for individuals
Isemi E Canada 12-Month Xbox Live Gold Membership
James S USA iPhone 7
Peter M Bulgaria Fallout 4 Vault Boy Bomber White T-Shirt
Harrison K Kenya Dell Venue 8 32 GB Tablet
Konstantin D Bulgaria Windows Dev Center – one-time registration fee for individuals
L.T Malaysia Udemy course(s) up to $80
L.S USA Udemy course(s) up to $80
M.N USA Surface Pro 3
Diogo T USA Apple Developer Program annual fee of 99 USD
L.W Germany Pixel Phone
Miguelangel N Venezuela Merge VR Goggles
Naina M India Windows Dev Center – one-time registration fee for individuals
Niclas W Germany Windows Dev Center – one-time registration fee for individuals
Pratik R USA Merge VR Goggles
Shahroz N Pakistan Windows Dev Center – one-time registration fee for individuals
Alexandr S Russian Federation Windows Dev Center – one-time registration fee for individuals
Scott F USA Wink Hub 2
Supreem G India Samsung Galaxy J5
Fidel V Peru Apple Developer Program annual fee of 99 USD
Julian X China Fallout 4 Vault Boy Bomber White T-Shirt
Yvan D Belgium Windows Dev Center – one-time registration fee for individuals
a***onsu***y@**rp**lior.com UK Windows Dev Center – one-time registration fee for individuals
****mwa@gmail.com Keya a Machine Learning Coursera course (created by Stanford University)
an***@c***l.com.br USA Windows Dev Center – one-time registration fee for individuals
a***r.*at@**.pl Poland Hungry Coder t-shirt
ba****pr@yahoo.com Puerto Rico Apple Developer Program annual fee of 99 USD
b****ndo@gmail.com Italy Windows Dev Center – one-time registration fee for individuals
ca**@u****s.**i.ne.** Japan Ardunio Starter Kit
c****gje***20@gmail.com India Windows Dev Center – one-time registration fee for individuals
dr****rodin@gmail.com Russian Federation Raspberry Pi 3
d***e.ur**n@d***ed***rae.com USA Oculus Rift
gun***di@yahoo.com Turkey Hungry Coder t-shirt
h***co@gmail.com Israel Udemy course(s) up to $80
j****rakr***ari@gmail.com India Sublime Text 3 license
j***nev**x@hotmail.com France Dell Venue 8 32 GB Tablet
ku***an12***@gmail.com Russian Federation Ardunio Starter Kit
***evo73@gmail.com Singapore Windows Dev Center – one-time registration fee for individuals
m***g***oi4**4@gmail.com Vietnam Fallout 4 Vault Boy Bomber White T-Shirt
m***r@inf***tic.com Bangladesh Windows Dev Center – one-time registration fee for individuals
o***o@ya.ru Russian Federation Udemy course(s) up to $80
re***mat@mail.ru Russian Federation Apple Developer Program annual fee of 99 USD
r*g.n**@gmail.com Germany Fallout 4 Vault Boy Bomber White T-Shirt
ro***r@o2.pl France Windows Dev Center – one-time registration fee for individuals
sa***.ga**@gmail.com Spain Fallout 4 Vault Boy Bomber White T-Shirt
se**io_a***pe@hotmail.com Bolivia Windows Dev Center – one-time registration fee for individuals
th*****lus.m***ogu@***a.edu Kenya Raspberry Pi 3
w**.hei***r@gmail.com Malaysia Udemy course(s) up to $80

randomdraws.co.uk/cert/dpchj

===
Panel prize-draw

Prize Draw Winner Prize Country
c***es.col*@gmail.com Spain RedBubble gift certificate ($20)
Carlos L Spain K95 RGB PLATINUM keyboard
dan****ds0@gmail.com Italy GoPro HERO Session Camera 8mp
Derek W Australia My Passport 3TB
ger***d.v**as***en@lib***y.co.za South Africa RedBubble gift certificate ($20)
ja**ie*t@gmail.com United States RedBubble gift certificate ($20)
**e.m***hon@gmail.com United States RedBubble gift certificate ($20)
jo***r.s**ra*o@gmail.com Japan RedBubble gift certificate ($20)
k***mav**tal@gmail.com India Apple MacBook Pro 13-inch Laptop
George P Greece RedBubble gift certificate ($20)
na***pop****a@gmail.com Colomia RedBubble gift certificate ($20)
ngo***ua9*@live.com Vietnam RedBubble gift certificate ($20)
Maria M Venezuela RedBubble gift certificate ($20)
pa***op****u.c***sa@gmail.com Greece RedBubble gift certificate ($20)
re***eb@gmail.com India RedBubble gift certificate ($20)
si**er.f**ego**@gmail.com USA RedBubble gift certificate ($20)
t**yhsi***88@hotmail.com USA RedBubble gift certificate ($20)
**ngso**@gmail.com Vietnam RedBubble gift certificate ($20)
**am***nie@gmail.com Trinidad and Tobago RedBubble gift certificate ($20)

randomdraws.co.uk/cert/hzkcd

 

Categories
Business Community Tips

Job positions for Video Game designers

 

game design job positions

So, you know how to get into game designing, and you know that education and training standards you need to succeed – now all you need to do is get ahead of everyone else and begin to make headway as a game designer.

Once you have achieved the level of education or training needed for a career in game design, you can plan for your future in the industry. This begins with determining your career path, gaining experience, and creating your first game.

Determine a Career Path

Even within the specialty, there are many different types of game designers. Furthermore, game designers have diverse roles within their various positions which may not be obvious. This is why it is important for aspiring game design professionals to fully consider the type of game career they intend to pursue.

Senior Level Designer

This position is responsible for outlining the level objectives and game flow within a set and then is required to create the documentation for each level. A senior level designer should be able to create, position, and fine-tune game play elements and AI components.

Level Designer

This is a position subordinate to a senior level designer. Level designers will typically use the provided design documentation, including all mechanics, any guidelines, and the mission outlines to create and implement each of the game’s levels.

Lead Animator

Animators work in close collaboration with artists, programmers, and designers to create each aspect of the characters used in the game.

Gain Experience

Getting an entry level job with a large game studio can be a difficult proposition. Since most employers require some game design experience for most jobs, new game designers have to find creative ways to gain relevant experience.

Game Designer Internships

Some companies offer internships or co-op positions for beginner designers.

Go Small and Indie

Small businesses on a budget are often willing to hire game programmers or artists with little practical experience.

Coding for a Cause

There are some charities that require coding and game design. You can sign up and start writing code while gaining real-world experience.

Develop a Game

Game designers can create a buzz, get experience, and gain a competitive edge when they design and publish their own game. Utilise free programs to create a simple, engaging and interactive mobile game. Publish it for sale on the app marketplace. Then begin working on something more complex. Each game will add value to your portfolio and most importantly, it will count as design experience.

Game design is an exciting and fast-growing field. However, it is one of the most difficult to break into. To do so you need a clear direction and understanding of the industry, education and training requirements, and a strategy to succeed.

Categories
Community

The State of the Developer Nation Survey – Winners

Welcome to the full rundown of the State of the Developer Nation Survey (November-December 2016) prize draw winners. Below you’ll find a table comprised of both the email addresses and countries of all the people that won (the emails are obfuscated for security reasons).

Winners have already been notified by email – if you recognise the email fragment as yours and we haven’t contacted you, please drop us an email at survey@visionmobile.com.

Please note that the list only includes prize-draw winners and not runner-ups. If the prize draw winners do not claim their prizes within the timeframe mentioned in the respective e-mail they received, then runner-ups will be asked to claim them instead.

General Prize Draw Winners

Prize Draw Winners Country Prize
han**sa*op**@outlook.com India a Surface Pro 3!
ch**r**ha*mi29@yahoo.fr Tunisia a Surface Pro 3!
ma**@be*****wman.net United States an Oculus Rift Headset!
def**ct@si**rap.net United States an Apple Watch!
Jc*eal*1@gmail.com United States a Pixel Phone!
geza.**nk*+*****y@gmail.com Hungary $300 Digital Ocean credit!
g**o*n*sha**h@gmail.com India a BlackBerry DTEK50!
d*nc*nn*la**@gmail.com Zimbabwe a Meccano Meccanoid G15 K5!
i*i*.k**@p**om***ersolu***ns.co.uk United Kingdom a Unity Plus one year subscription!
datt*tri***0@yahoo.com India a FrontEnd Masters Yearly license!
gu**arah*l12*@hotmail.com India a Data Science: Data to Insights MIT
course!
4*16*0*3*@qq.com China a Windows IoT RP2 Kit!
Hall**@gmail.com United States a Windows IoT RP2 Kit!
j**aidg**arha***i@gmail.com Pakistan an Intel Joule 570X dev kit!
m*er*er33@gmail.com United States a Windows IoT RP2 Kit!
kiy**e**e**loper_su**e*@gmail.com United States an Annual SitePoint Premium
membership!
kajal***h**ha@gmail.com India an Annual SitePoint Premium
membership!
c*dr***gue*i*@hotmail.com France an Annual SitePoint Premium
membership!
b**g*a*i.*ed*@gmail.com Morocco a FrontEnd Masters Yearly license!
i*ons*@gmail.com Slovakia a FrontEnd Masters Yearly license!
js***er@fa***ail.com United States a Windows IoT RP2 Kit!
g****fo*k**@ge***netics.com United Kingdom a Machine Learning Mastery ebook
super bundle!
a*ra*he*9*@gmail.com Bulgaria a Udemy course(s) up to $80 USD.
Please visit Udemy and choose the course or courses up to that value and
complete the “comments section” in the form.
cserb***@gmail.com Romania a Udemy course(s) up to $80 USD.
Please visit Udemy and choose the course or courses up to that value and
complete the “comments section” in the form.
G*n**G**es@gmail.com Ukraine a Udemy course(s) up to $80 USD.
Please visit Udemy and choose the course or courses up to that value and
complete the “comments section” in the form.
m*x***vi*t*@yahoo.com United States a Udemy course(s) up to $80 USD.
Please visit Udemy and choose the course or courses up to that value and
complete the “comments section” in the form.
ka***tc@gmail.com Ukraine a Udemy course(s) up to $80 USD.
Please visit Udemy and choose the course or courses up to that value and
complete the “comments section” in the form.
lc**4*u**wa*92@gmail.com India a Raspberry PI 3 & PI-Blox Lego
compatible case
a*j**dk*r*@gmail.com India a Raspberry PI 3 & PI-Blox Lego
compatible case
m**ko.****la@gmail.com Denmark a Raspberry PI 3 & PI-Blox Lego
compatible case
car*@s***ers.com United States a Raspberry PI 3 & PI-Blox Lego
compatible case
ejc***@gmail.com United States a Raspberry PI 3 & PI-Blox Lego
compatible case
k*ar***to@gmail.com Ukraine a Raspberry PI 3 & PI-Blox Lego
compatible case
aa**ty*Y*0*9@gmail.com India a Raspberry PI 3 & PI-Blox Lego
compatible case
C***b*t*@hotmail.com Netherlands a Raspberry PI 3 & PI-Blox Lego
compatible case
94**9024*@qq.com China a Raspberry PI 3 & PI-Blox Lego
compatible case
jaspe*.*a***mal*e@gmail.com Belgium a Raspberry PI 3 & PI-Blox Lego
compatible case
m*s***das*3*.**@gmail.com United States an Es6.Io Beginners Course Master
Package or alternatively, you can select the ReactForBeginners.com Master
Package. Please let us know the one you prefer in the “comments
section” in the form.
biola***@gmail.com Nigeria a Cloudacademy Professional three months subscription!
e****ara*@gmail.com United States a Codeplace Professional 12 months
subscription!
k*rt***.ve*k**.*@hotmail.com United States a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
d*ve*o**r*con**ic*.com@ve***ir.com United Kingdom a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
b*tbe**@gmail.com Vietnam a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
m*gye*o*i@gmail.com Ghana a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
l*iam**d@ld***ond.com United States a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
kri**ja**j@gmail.com Iceland a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
ciud***nob*rr***@gmail.com Spain a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
ledu**o*n*9*t*@gmail.com Vietnam a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
frui*y**uon***@gmail.com Australia a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
ant**@cs.b**.hu Hungary a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
c***l*s**al**ce@hotmail.co.uk United Kingdom a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
er*c**a***ne@v*-cr**is.com France a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
21*357***@qq.com China a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
d*r*kh**@gmail.com Vietnam a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
c*lsufo*****@hotmail.com United Kingdom a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
a*e*k***as@gmail.com Greece a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
dphdp*d@gmail.com Hungary a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
maxim*h***z*no*@gmail.com Bulgaria a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
m**e@en***m.com United States a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
b*o**ar*@*a.ru Russia a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
e*ic.a*ex****aris*@gmail.com Argentina a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
jon***0**@gmail.com United States a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
jac*m**ns**@googlemail.com United Kingdom a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
develo*ere********@de***rk.us United States a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
e**s*y**va@gmail.com Russia a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
abd**_b**it**@hotmail.co.id Indonesia a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
e*a****a*i*g@gmail.com Mexico a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
cai*an***i**h@gmail.com India a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
eli*ra***o**t*@gmail.com Israel a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
dip*s*u*le.**anlu**@hotmail.it Italy a Dev Sticker (up to medium size)
from https://devstickers.com/. Please choose the sticker you’d like and let us
know your choice (url and size required) in the “comments section”
in the form.
f**lin*@gmail.com United States an Iot Evolution Expo – Iot
Certification Series Pass. The conference is 7 – 10 February 2017 in Fort
Lauderdale, Florida, USA. Please do let us know if you’re able to attend.
There is a comment box in the form.
ba*t*o*0*@gmail.com Vietnam an AnDevCon Conference Pass. The
conference is July 17-19, Washington DC, USA (https://www.andevcon.com/).
1*5*1*26*5@qq.com China an InterDrone Conference Pass. The
conference is September 6-8, Las Vegas, USA (https://www.interdrone.com/).
e**ard***er*d*a@gmail.com Mexico an Scaling Organizations,
Microservices, And Containers – Online Conference Pass
(https://www.oreilly.com/live-training/online-conference-scaling.html). We’re
currently awaiting confirmation of the new date for this conference.

===
Panel Prize Draw Winners

Email Prize Country
c**ao*9@gmail.com Apple MacBook Pro 13-inch Laptop United States
al*o**gu*i****z@gmail.com Lego Mindstorm
EV3
Philippines
byr**l***5@gmail.com Lego Mindstorm
EV3
Dominican Republic
ch****36@gmail.com Asus Zenpad S
8.0 tablet
Vietnam
r**ercom@gmail.com Asus Zenpad S
8.0 tablet
Ukraine
s*t**a*.**y@gmail.com FICO T-Shirt India
vbal*g**@hotmail.com FICO T-Shirt United States
fis***ofm*n**@yahoo.com FICO T-Shirt United States
fa*i*b***e*ir@outlook.com FICO T-Shirt Turkey
m*ott*n@gmail.com FICO T-Shirt United States
pil*z**@gmail.com FICO T-Shirt Netherlands
a*g*l*.anol**@gmail.com FICO T-Shirt Canada
raf**lfa****o@gmail.com FICO T-Shirt Brazil
d**ek@fri***eworld.com FICO T-Shirt Australia
h***gtua**t2@gmail.com FICO T-Shirt Vietnam
t*n.*ab***j@gmail.com FICO T-Shirt Slovenia
p****1@nyu.edu FICO T-Shirt United States
ne*us*8@inbox.com FICO T-Shirt United States
rei*e.***sey@gmail.com FICO T-Shirt United Kingdom
ku*t**@gmail.com FICO T-Shirt United States
k**.*od*a*@gmail.com FICO T-Shirt Canada
j****nche*ey@outlook.com FICO T-Shirt United States
an***am1*9**4@aol.com FICO T-Shirt United States
m*ts.**n**od*d**2@googlemail.com FICO T-Shirt Japan
ep**@pro***mou.eu FICO T-Shirt Cyprus

 

Categories
Community Languages News and Resources

[Infographic] The most global developer survey

The new Developer Economics Infographic is out! The most global developer survey so far has reached over 16,500 developers from 145 countries. Have a look at the findings and let us know where you stand in the global ecosystem. Bonus: hear it from our survey prize winners!

Developer Survey: Developer Economics Q2 2016

global-dev-survey (1)

Interested in more findings? Check out our more recent reports, here.

Categories
Business Community

Developer Tools Survey – Winners

Welcome to the full rundown of the Developer Economics: Developer Tools Benchmarking (April-May 2016) prize winners. Below you’ll find a table comprised of both the email addresses and countries of all the people that won (the emails are obfuscated for security reasons).

Winners have already been notified by email – if you recognise the email fragment as yours and we haven’t contacted you, please drop us an email at survey@visionmobile.com

Improving ourselves by listening to what you have to say is one of our top priorities so don’t forget to complete the short feedback form we have prepared for you. Our aim is to improve our offering by identifying your interests so we cannot stress enough how important your contribution is!

Complete the form

Survey Prize Winners

Email Prize Country
v*si**m**i*e@pa**l*onp***ures.co.uk Lumia 635 United Kingdom
re***mat@mail.ru Lumia 635 Russia
h*n*okos**@gmail.com Windows IoT dev kits Indonesia
t**as*aj**@gmail.com Windows IoT dev kits Hungary
s***i.t**ral**@gmail.com BQ Aquaris M10 – Ubuntu Edition Tablet The Netherlands
e*@po***hed-pi**ls.com Fossil Watch United States
jar*ds*i*h***@gmail.com Frontend Masters United States
r*ngle**@hotmail.com Balsamiq Desktop United States
ti***a*ti*r@gmail.com Wearables TechCon 2016 – All access pass $645 United States
j**oda*d@ch**ke*dist.com AnDevCon United States
r*d*ar*h@gmail.com GMIC Bangalore 16-17 November Gold pass $200 India
aca*l**@gmail.com iPhone 6S United States
am***o@gmail.com Nexus 6P United Kingdom
a*i*u*@gmail.com Xperia Z5 India
fu**@live.in Choice of Jetbrains IDE up to $300 India
x*c*c*i*96**@gmail.com BlackBerry PRIV Italy
m*i**y**@gmail.com MS Surface 3 tablet United States
ghl****r*@gmail.com Sublime 3 text license Canada
j*n**vid@sch**er.org Intel Galileo Gen 2 Board United States
m*r*st*7*@alice.it Raspberry Pi 3 wi-fi edition Italy
ch***i*s*n*993@gmail.com Developer T-shirts Malaysia
1*3**033*80@163.com Developer T-shirts China
tata**11@gmail.com Developer T-shirts Poland
dra*****ig*t1*21**@yahoo.com Developer T-shirts Vietnam
m*sr*ca*do@gmail.com Developer T-shirts El Salvador
alek***.ma*ar*in@gmail.com Developer T-shirts Russian Federation
a*d**ns**h*****nsyah9@gmail.com Developer T-shirts Indonesia
t*u*gv*@an**ing.com.vn Developer T-shirts Vietnam
e*en**0*@hotmail.com Developer T-shirts Colombia
u****gyu@gmail.com Developer T-shirts United States

Panel Prize Winners

Email Prize
hla***i@hotmail.com GoPro Hero Session camera
al*i**l*ur*c*is@gmail.com GoPro Hero Session camera
d*v@drea**yte.eu WD My Passport Ultra 3TB
mryo82*@gmail.com WD My Passport Ultra 3TB
ben*a***en@protonmail.ch WD My Passport Ultra 3TB
a**ng5**@126.com WD My Passport Ultra 3TB
d*ogo***a@gmail.com WD My Passport Ultra 3TB
kma*du*@gmail.com Udemy courses of your choice (up to $80 USD)
si*e*****el***r*con**ic*.c*m@ru**ell.mat**uli.org Udemy courses of your choice (up to $80 USD)
tr*nt**ntru**l**t*990@gmail.com Udemy courses of your choice (up to $80 USD)
h**kon2**@gmail.com Udemy courses of your choice (up to $80 USD)
huy**ie*25*@gmail.com Udemy courses of your choice (up to $80 USD)
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Categories
Community Platforms

Angelo Kastroulis – Mobile Development Runs Deep

blog_interview

Developer Profile:
Angelo Kastroulis

Angelo Photo (1)

At VisionMobile, we believe in the people behind the numbers. While it’s important to understand numbers, trends and segments, it’s equally important to understand the people who buy our products and services. This developer profile is one in a series designed to help us get to know some of the people behind the statistics.

Job title and company:
Founder, Independent Consultant at Carrera Group

Country/Area:
Florida, United States

Development Focus:
Enterprise software expert for hire. “I like doing independent work,” he explains, “there’s no enterprise baggage.. You’re there to do a job, to solve a difficult problem, to help clients through something.” There’s where he likes to focus: on fixing problems and doing so outside of a company’s culture. He continues, “I know we’re not going to rewrite this whole thing: I’m here to do one specific thing and provide some development help or architectural advice to help get you out of a jam. For six months, I can help with this antiquated technology.”

He works across multiple technologies, but focuses on the healthcare industry.

Languages used:
Kastroulis counsels against getting too caught up in language or platform fanaticism. He recommends using the best tool for a given job. That said, his go-to technologies include JavaScript (Node.js), Microsoft .Net, C, Python, and a “tiny bit” of Java.

Favorite project built recently:
Kastroulis reports how he enjoys working on new projects with new challenges. His favorite project was building a high performance column-store database kernel. Another recent project was an electronic prescribing and ER discharge application for both the web and iOS devices.

Favorite tools:
As do many developers, Kastroulis prefers to use the appropriate toolset for the project – and to choose toolsets he’s most familiar with. Enterprise developers may not have that flexibility, but independent developers often do. His favorite toolset is Visual Studio Code, which works across platforms. He also uses node.js and a lot of JetBrains tools (especially for C and Python). On a Mac he uses Sublime Text and command-line tools. Of course, for source code management he uses GitHub and Git on the command line. “I’ve worked with Amazon Web Services (AWS) and Heroku, but Azure is my cloud host of choice,” he adds. “Azure is easier to work with and it’s HIPAA compliant.”

Best developer-related advice you would give to another developer
While it’s hard to predict the future, Kastroulis advises developers to “get an idea of where the world is headed and try to get there first.” He concedes that you may not always be right, “but follow your gut.” Take advantage of industry knowledge, and take advantage of the expertise you gain focusing in your industry (healthcare, financial, and so on).

Categories
Business Community

Cloud & Desktop Developer Landscape

How is cloud and desktop developers landscape evolving? We’ve prepared an infographic with some key insights that can help you better understand the cloud and desktop development, based on our recent report focusing on the topic. Here are some of the key insights:

  • 49% of developers are working professionally across both cloud and desktop
  • 41% of desktop developers are creating applications which never leave the browser
  • 54% of cloud developers who use advertising are making less than $500/month

Check out the Cloud and Desktop Developers infographic for more insights:

cloud&desktop_infographic

Want more insights?

Find out how you can access the full report.

Categories
Community Tools

Developer Interview: Building Apps for Wearables Isn’t about Tools

Softeq Development is involved in everything mobile: from business apps, digital imaging and utilities to mobile games, wearable technology, sensor-rich equipment and its remote management. They have built dozens of embedded solutions, web, and mobile applications for such clients as Nike, NVIDIA, Omron, AMD, Atlas Copco, EPSON, Disney Parks and Resorts. T. Our associate author, Alkis Polyrakis, discussed with Softeq’s CEO, Chris Howard.

What is the philosophy that you employ in order to assist companies take advantage of the full potential of the latest technology?

To me, our philosophy is to be ahead of the curve. It means we try to know and adopt new APIs, tools, and technologies before customers actually need it. We obtained and evaluated Google Glass, EPSON Moverio, Oculus Rift, LEAP motion controller and many more new tech novelties long before the first project came along. Once a customer approaches us with a project for those new technologies, Softeq is already the most competent tech provider the customer can possibly find on the market. Having close ties with many companies in Silicon Valley, we were one of the first tech firms in the world to access and implement, for example, Microsoft’s high speed video APIs on Windows Phone before they were available to the public.

Digital magazines
Digital magazines

What are the benefits of implementing a Proof of Concept in business projects?

A proof-of-concept (PoC) is a great first step on the way to a new product, device or technology that was never seen before because it’s a low-risk and low-investment approach. Often, it requires a 10-20 times smaller budget than actual new product development.

In our business, we have come across two different goals, or approaches if you like, to building PoC apps. One is when a customer is looking to prove the feasibility of his new business idea. At times, our clients need to demonstrate a working prototype of an upcoming product at a trade show, board meeting, or at an investor meeting. Prototypes later can become Minimum Viable Products (MVPs) and both can be stages of a full product development cycle if the idea gets approval.

Xamarin framework Business apps development
Atlassian Jira Project management
LabView – LabWindows – MathLAB Wearable devices
Flurry – Google Analytics – Localytics – Adjust – Parse Monetization
Unity Games development

Softeq’s Toolset

The second typical need is when a technically advanced company researches next-gen ideas, software or hardware they’re looking to jump into. Here, building a proof-of-concept in the first place is a way to test the feasibility of their vision for the application of new technology, a hardware component, or form factor. Just like that, our R&D teams have been working for Nike, Intel, and EPSON to help then visualize their new ideas and prove it is actually possible to do what they envision.

Do you have a specific development procedure when working on a PoC?

As a PoC is always something pretty innovative and non-standard, generally the development procedure is to identify the key features of what a client is trying to do in a bigger project, focus on only testing and proving out the specific new APIs or new hardware, and building a very simple framework in order to demonstrate that specific capability. After the PoC is approved by the management team, the investor, or the end-client, we proceed to flesh out the rest of the features and ship an actual product.

Which development and project management tools do you employ in order to facilitate your needs in cross platform development?

There are several cross-platform frameworks trending on the market now, and this is fair enough. The mobile market is no longer dominated by one platform, and most of our customers, both in the B2B and B2C segments, need to target wider audiences with various OS preferences. We use the C# based Xamarin framework for business apps, and Unity for games. Speaking of project management tools, we use Atlassian Jira by default or any other tool the client is more comfortable with.

Our readers would like to hear some examples that show how you managed to pump up a company’s marketing efforts with your apps.

Marketing apps for Blizzard and Branson Ultrasonics
Marketing apps for Blizzard and Branson Ultrasonics

Marketing apps vary, and we’ve delivered several dozen of them: from Blizzard’s BlizzCon event management app for helping improve the guest experience, to mobile CRM, promotional games, mobile magazines for corporate clients, and demo apps for tech events and industry-specific trade shows and all the way up to international tech summits and even Mobile World Congress where companies present their new or would-be products. We’ve built several kiosk apps for in-store demonstration of new gadgets to buyers. One of them was for NVIDIA’s SHIELD – the world’s first Android TV console. The kiosk mode allows demonstrating all functional features, including games, videos and music playback, while blocking access to system settings.

What are the main challenges that you face when you attempt to build solutions for wearable devices?

We’ve been working on embedded devices for a very long time, over 15 years now, that’s why the era of wearables came very natural to us. The challenges anyone designing a wearable device inevitably faces are technical limitations of the form factor, such as short battery life, small amount of memory, insufficient performance, custom communication protocols (infrared, Bluetooth low energy) and more.

However, Softeq is uniquely positioned in this market and beyond, in the Internet-of-Things (IoT) space, because we do everything from hardware, low-level and firmware to web backends and mobile apps covering all our departments end-to-end. To extend that further we have a game department, and that even gets mixed in with wearables and the IoT.

Hardware Design and Embedded Development Lab deployed in Softeq's HQs in Houston, Texas
Hardware Design and Embedded Development Lab deployed in Softeq’s HQs in Houston, Texas

Can you tell us about some of your wearable device projects and the tools that you employ?

One of our current projects involves embedded touch panels, and we do both firmware for the panels and Qt-powered games for them. Another product we helped create – the BlinkFX Wink, which is a wireless control LED light wearable device – is being used for an upcoming game show at CBS.

There’s a wide range of tools and instruments, mainly in C, that we use for such projects. For instance, recently we started receiving multiple requests for projects involving drones. We suggest using such behavior modelling tools as LabView, LabWindows and MathLAB, but it’s not the tools that matter most. The most complex part is building math models and algorithms based on them.

Do you provide consulting services as to which model can maximize a game’s revenue?

The monetization system of a game is usually built by a tandem of experts – a game designer and a marketer. The game designer is responsible for building game mechanics in terms of monetization and balancing economics while the marketer drives user acquisition campaigns.
To ensure we deliver the maximum amount of effort on our end to ensure the game’s success, our game designers invest a lot of time in research, comparative analysis of top apps, exploring best practices and efficient mechanics to put them in our arsenal. From the game design perspective, we certainly consult developers at the early stages of building the monetization system: building the core loop, the in-game store, retention mechanics, economics balance, analytics, A/B testing system implementation, etc. For instance, we work with such analytical tools as Flurry, Google Analytics, Localytics, Adjust, Parse and the selection of tools depends largely on the game specifics and client’s preferences.

Thank you very much for taking the time to share your strategy with our readers.

Categories
Business Community

Developer corner: Lessons from a one-man app business

For the last two and a half years I’ve been building and selling apps directly on the iOS App Store, however only in 2014 I committed to some substantial effort on this. I’d like to share some numbers about my experience last year and draw some insights about what things went well and which ones didn’t.

Hopefully this analysis will be useful to others and will give me some insight about where to focus in 2015 to grow my app revenue.

How do you monetize your apps? Take the Developer Economics Survey and let us know. You may win awesome prizes and gear.

one-man-band

Apps Summary

January 2014 brought along my most successful app so far: My Oyster. This app has been in development since October 2013 and even though it had a rough start on the first few months of the year, it is now my most consistent app in terms of downloads and revenue. Along with it, I started selling My Oyster Pro as a 69p ad-free alternative as I wanted to evaluate how well the freemium and paid pricing models would work for the same app. As it turns out, this paid version contributes to sales figures comparable to the ones of the freemium app.

Alongside this, I have been working on improving Camera Cube, which has been live since 2012 and takes the second spot for this year on revenue. Most notably, I released a major update with iOS 7 compatibility in July and added support for iPhone 6 and 6 Plus in December.

In August, I also released Perfect Grid as an iOS port of a simple puzzle game I previously made for Android.

Finally, in November I launched Pixel Picker, my first app written in Swift!

Alongside these new entries, my two old apps Puzzle Camera and Camera Boom are still live on the App Store, however I have not been updating them this year.

My App sales numbers in 2014

Total Revenue
Paid Downloads
IAP Revenue
Ad Revenue
£ 584.23 £ 151.80 £ 199.21 £ 233.23

AppAnnieRevenues2014

App Annie Yearly Revenues 2014 – Source: Musevisions blog

The first important observation is that 86 % of my total revenue comes from the My Oyster and My Oyster Pro apps which both went live in January and brought in 504.86 £ by the end of the year. Overall the freemium version accounted for 70% of these sales (fairly equally split between in-app purchases and ad revenue) and the paid version for the remaining 30% of sales.

This shows that the choice of differentiating my revenues across advertising, in-app purchases and paid downloads has paid off and I plan to keep all these streams going for My Oyster in the future and try them with my other apps as well.

AppAnnieRevenueGraph2014

App Annie 2014 Revenue Graph – Source: Musevisions blog

The graph above shows how my revenues have changed over time during this year. For various reasons, I had to remove My Oyster from sale during the January, February and April timeframes, and this shows clearly in the revenue graph.
For the rest of the year, revenues have been varying between 1.5 to 2£ per day on average and peaks of 4 to 6£ per day.

Expenses

In 2014, the costs of running my app business have been as follows:

Apple iOS Developer Program: 60.00 £
Domain Hosting: 102.47 £
Facebook Ad Campaign: 200.00 £
Outsourcing services: 408.69 £
iOS icons pack: 16.10 £
Total Expenses: 787.26 £
Total Revenue: 583.86 £
Net Loss: 203.40 £

The biggest expense has been some outsourcing work I’ve done to create UI artwork for my apps, however this was necessary to create some high quality UI elements and I’m happy with it.

Marketing

This year I have tried a few marketing strategies to give my apps more visibility. These three have been the most effective:

  • Keywords optimisation Particularly for My Oyster, the number of downloads has had a high correlation with the ranking of the keyword “Oyster” in the UK App Store. The app has been ranking third for this keyboard through the whole year and averaging 50 to 70 downloads per day.
    On one occasion it jumped up to second spot due to one of the competitor apps being temporarily removed from sale and the downloads spiked to over 300 a day as a result. This shows that direct search ranks are fundamental for user acquisition on this app.
  • Facebook advertising In an attempt to get My Oyster to the top of the UK Travel rankings, I ran a Facebook Ad campaign in the London area for 10 days, allocating 12£/day initially and spiking this to 40£/day towards the end. The campaign succeeded in boosting the app from position 200 to the top 50 in the UK Travel category, however as soon as I stopped the campaign, the ranking dropped again to its previous levels. With a cost per mobile app install of 0.12£ and an average revenue per download of 0.01£, I would have had to generate 12x more revenue per download, or decrease the cost per install by 12x in order to break even with this strategy.
  • Hacker news I have promoted Perfect Grid and Pixel Picker by sharing the apps’ iTunes links on Show HN and asking some friends to upvote them. I did this for Perfect Grid on the day after launch, managed to get 14 upvotes and stay on the Hacker News front page for a few hours, but this only resulted in 180 downloads on that day, which I presume could be attributed evenly to Hacker News traffic and the app just having gone live.
    Pixel Picker fared much better and managed to get 2200 downloads in one day, largely attributable to Hacker News traffic.

MyOysterRanks2014

My Oyster UK Travel Ranks 2014 – Source: Musevisions blog

MyOysterFacebookCampaignMay2014

My Oyster Facebook London Ad Campaign May 2014 – Source: Musevisions blog

MyOysterDonwloadsMay2014

My Oyster Downloads May 2014 – Source: Musevisions blog

PixelPickerHackerNewsNovember

Pixel Picker Downloads generated by Hacker News traffic, November 2014 – Source: Musevisions blog

Additionally I have been spreading the word about new releases of my apps on Twitter and Facebook, however I haven’t noticed an increase in downloads as a result.
Writing to bloggers to request a review for My Oyster also proved ineffective and a big time drain so I’m not going to invest more effort on this going forward.

Overall, I have been quite impressed at the number of downloads that a high traffic site like Hacker News can generate, however in my experience this only helps in getting a spike in downloads. I haven’t yet found a way to sustain high download numbers over time, other than through paid advertising which is an unsustainable model given my current ROI.

Going forward I’d like to share my apps on other high traffic sites such as Product Hunt and Reddit, as well as trying other advertising platforms.

User Engagement

So far, My Oyster is the only app that shows promising engagement metrics with around 5000 MAU and good retention rates:

APP
Period
AVG session
duration (min)
Monthly active
users
Returning
Users (%)
New users
per month
My Oyster November 6.47 5441 94.4 2116
Pixel Picker December 2.06 738 41.1 575
Camera Cube November 1.18 681 50.0 N/A
Perfect Grid November 3.05 98 86.1 N/A

Having around 640 daily active users and an average session duration of over 5 minutes, My Oyster performs much better than my other apps in terms of ad impressions and revenue.

MyOysterAdsReport2014

My Oyster Ads Report 2014 – Source: Musevisions blog

As outlined in the graph above, My Oyster received 3000 clicks at a cost per click of 0.06£. Next year I plan to experiment with Ad Networks other than AdMob to determine if a higher CPC is achievable.

Customer Support

To facilitate user feedback, all my apps have a help/about screen with an option to contact customer support via email.

One peculiar aspect of the My Oyster app is that it lets users check their Oyster card data which comes from a 3rd party website. As the content can be unavailable at times and users sometimes have issues with their accounts, some time is required to answer customer emails, so the revenues from this app aren’t completely passive.
The positive side of this is that a lot of customers get in touch with me directly and their feedback helps me improving the app over time.

As download numbers and engagement metrics are not good for my other apps and I very rarely receive emails from customers that have downloaded them, I can infer that those apps are not as discoverable as I’d like them to be and they don’t generate much interest from customers. From a business perspective perhaps I should focus on My Oyster instead and try to grow its user base and functionality.

Conclusions

As many others have noted, [tweetable]bootstrapping a consumer app business on iOS is hard[/tweetable]. My personal experience so far has been that from a purely financial standpoint this is unsustainable and I should be investing my time in something more lucrative like consulting, which at the time of writing brings in 30x to 50x more revenue per hour worked.

However, I believe there are a lot of intangible benefits in making and publishing apps:

  • They make for a good portfolio Prospective clients will be able to assess the quality of my work and my apps always help me getting jobs and consulting gigs.
  • I keep acquiring new skills Making apps is by nature a creative process, and I have the freedom to choose all the latest tools and technologies for the job at hand.
  • Full product lifecycle Making apps forces me to think about the whole product: development, UX, support and marketing.
  • Flexible workload I get to choose how much or how little I work on my apps, as well as choose what I want to work on. For me this is very valuable as I can enjoy working on these side projects without having too much pressure.
  • I get to talk at events Sometimes I feel it’s worth sharing my findings and experiences as an app developer, and this also is beneficial for building my brand and network.

Goals for 2015

In 2014 I was hoping to hit and maintain 100 £ in revenue per month. I have missed this mark by about 50%.
As most of my revenue came from the sales my My Oyster, I plan to focus on further developing this app and try a few more marketing channels to improve its visibility.

While I plan to do some more independent app development in 2015, my app business so far has struggled to take off and I feel that I could invest more of my time in other relevant activities, including:

  • Open Source development I’d like to focus more on creating small and reusable iOS libraries and components and share them with the community. I find that such projects are very well suited for giving presentations of technical nature. Additionally, I’m reading a lot of stuff on functional programming and I can’t wait to share a lot of functional stuff on my GitHub page.
  • More consulting work I see consulting as an opportunity to see what challenges companies face and work on problems that I would not have the chance to take on as an indie developer.
  • Write technical material, courses and seminars This could be a new exciting venture for me and I feel that there is a great community around iOS development and software programming in general. As I become a better developer, I’d like to share some of the lessons I learnt in a format that can be most useful to others. Further down the line, I would like to start running my own courses and seminars.

Time will tell how things will go, but I feel very privileged to be an iOS developer in 2015 I can’t wait to build more products and awesome stuff this year!

 

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